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Card of the Week – Basic Lands

Welcome to the last in the current series of Card of the Week. For the final edition I decided to pick a card that everyone will have in their collection. Ok more cycle of cards than an individual one. The Basic lands are the only cards that have received a printing in every single set. I can’t remember the last supplemental product I bought that didn’t have them. I think that they are often overlooked and cut for lands that are a downgrade. They come in untapped, so you can use them that turn and aren’t affected by Blood Moon effects.

If you ever ask either myself or Ian what the first thing we would to a Commander Precon deck is, the answer would be the same. “Replace the tap lands with basics”. When we refer to tap lands we generally mean: the tap lands, guildgates, temples, gain 1 life lands, and pretty much anything else with no redeeming qualities. When I see someone play a tap land on T2/T3 I tend to think, if not often say something along the lines of: “Was that scry really worth not casting a spell this turn?”, “Yay, you played your turn 2 spell on turn 3”, “Was it worth a whole turn rotation to cast that spell?”, “OH you played a guildgate on turn 2 to give you access to more colours? You could have cast a ramp spell, gotten the same number of colours while increasing your overall number of lands!”.

Alternatively you could cast a spell such as Farseek go find an acceptable tap land (such as a triome) and really fix your colours. Don’t get me wrong basics are not the best lands and there are many that they can be upgraded for. Apart from OG duels you want to look for lands that can come in untapped such as the check lands or the tango lands. I would like to challenge you all to look at your decks and ask yourself the question is this land better than a basic? Is it worth the tempo loss?

The final reason that you should run basic lands is for ramping. Most modern ramp spells specifically fetch basic lands. You will want to ensure you can actually use all of your ramp. In conclusion there is no downside to running basic lands, and they are often better than most lands that can produce multiple colours.

Parting remarks

Thank you to everyone who has read this series, I hope you enjoyed it and found some new cards. For this final edition of Card of the Week I have asked Boon to write a song expressing my feelings on tap lands.

Tap-lands, huh, yeah
What are they good for?
Absolutely nothing, uhh
Tap-lands, huh, yeah
What are they good for?
Absolutely nothing, uhh
Say it again, Y’all
Tap-lands, huh, (bad cards)
What are they good for?
Absolutely nothing, listen to me,

oh Tap-lands, I simply hate
Give me a basic land any day
A tap-lands means a land drop that you can’t use
You have to wait till next turn, there’s no excuse


I said, tap-lands, huh, yeah
What are they good for?
Absolutely nothing, just say it again
Tap-lands, huh, yeah
What are they good for?
Absolutely nothing, listen to me
Tap-lands, it nothing but a delay
Tap-lands, it’ll slow you down each one you play

Oh, tap-lands, they’re the enemy to every deck
Just swap for basics, oh what the heck
You’re never at your best
If you have to wait a rotation
Watching all the other players game acceleration
Who wants them tapped?

Oh Tap-lands, huh, yeah
What are they good for?
Absolutely nothing, uhh
Say it, say it, say it
Tap-lands, huh, yeah
What are they good for?
Absolutely nothing, listen here now
Tap-lands, it nothing but a delay
Tap-lands, it’ll slow you down each one you play


Oh tap-lands, they come in each and every precon
Slowing you down, they should be gone
Can’t wait around a turn to play that winning card
If that tap-land was a basic you’d you wouldn’t have to discard


Tap-lands, huh, yeah
What are they good for?
Absolutely nothing, uhh
Tap-lands, huh, yeah
What are they good for?
Absolutely nothing, listen here now
Tap-lands, it nothing but a delay
Tap-lands, it’ll slow you down each one you play


Tap-lands bring precons fairness
Whilst giving access to more colours
But is it really hard to print them
With shocks, tango, checks or others?


Tap-lands, huh, yeah
What are they good for?
You tell me WotC? (Nothing)
Say it, preach it, scream it
Tap-lands (I know), huh (now, yeah)
What are they good for?
Stand up and shout it (nothing)